Swift Actions and Immediate Actions

j Some abilities and class features in this chapter refer -j

\ to swift actions and immediate actions. They are similar 3

) to free actions and are described in More Magic & -

Mayhem, Chapter 3 : Power Overwhelming. (

(Agy), Spellcraft (Int), and Survival (Spt). See WoW RPG, Chapter 5: Skills for skill descriptions.

Starting Gold: A lst-level orc with a level in orc begins play with 5d4 x 10 gold pieces.

Weapon and Armor Proficiency: Orcs with levels in orc are proficient with all simple and martial weapons, and with light and medium armor.

Favored of the Spirits (Ex): Orcs connect with the spirits of the world as well as with their ancestors. At 2nd level, once per day as a swift action, an orc may gain a + 2 sacred bonus to any one ability. This bonus lasts for 1d6 rounds, +1 round per point of Spirit modifier.

Rage 2/Day (Ex): Despite the fact that they are no longer under demonic influence, orcs can still enter bloodthirsty frenzies. Indeed, orcs respect and honor this trait. At 3rd level, you can use your battle rage ability twice per day; if you already have the ability to rage (from the barbarian class, for instance), you can rage two additional times per day instead of one.

Table 2-1: The Orc

Orc Level

Base Attack Bonus

Fort Save Ref Save Will Save

Special

1st

+0

+2 +0 +0

+1 Str, +1 Sta

2nd

+1

+3 +0 +0

+1 Sta, favored of the spirits

3rd

+2

+3 +1 +1

+1 Str, rage 2/day

The rules in WoW RPG allow for a wide range of character customization. No two hunters are alike, because they are of different races and have different skill, feat, equipment and animal companion selections. However, the classes are, by definition, somewhat limiting. Despite the fact that they are all different, all hunters also share certain traits — they sting with ranged weapons, they draw upon the aspects of animals, and they tame animals and magical beasts, among other things. Yet what about those hunters who, perhaps, don't do all these things? Or do them differently? Do hunters exist who draw strength from the landscape instead of from animals? The answer is certainly yes.

A variant class takes one of the existing base classes and alters it slightly — usually swapping one class feature for another, or performing some other minor alterations. These variant classes allow a larger range of customization and represent slightly different concepts. In a way, the healer and arcanist classes already present variant classes: they have different paths. The healer class, for instance, has four variants: the druid, priest, shaman and witch doctor (described in More Magic & Mayhem). The classes presented here are more focused.

Variant classes are an optional addition to the WoW RPG game. If you would like to play a variant class, first ask your GM to make sure it's okay.

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